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Research Engineer

GraiWarsaw, PolandRemote

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What you’ll do

  • Work on generative audio systems across models, evaluation, and data
  • Design experiments that separate genuine progress from noise
  • Build evaluation and dataset pipelines that make model quality measurable and iteration faster
  • Make sound trade-offs across quality, latency, reliability, and cost

What we’re looking for

  • Comfort taking ownership in ambiguous problem spaces and staying engaged with the problem until it is solved
  • Genuine interest in audio, music, and generative modeling
  • Strong habits around evaluation, reproducibility, and performance
  • Fluency in Python and PyTorch, or similar tools

Especially relevant experience

  • Generative modeling, including diffusion, autoregressive methods, or hybrids
  • Audio ML, or adjacent experience that transfers well, such as image generation
  • Multi-GPU or distributed training

What we offer

  • High ownership over important technical work
  • Be at the forefront of AI-driven music innovation
  • Opportunity to work on infrastructure at scale
  • Competitive compensation and equity
  • Flexibility in how you work
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